

An example: putting 2 in for the value would be like placing in the name twice.

weight: The chance that this sound is selected to play when this sound event is triggered.If undefined, defaults to 1.0, but higher and lower values can be chosen. pitch: Plays the pitch at the specified value.volume: The volume for playing this sound.May instead be the name of another sound event (according to value of "type"). Uses forward slashes instead of backslashes. The namespace defaults to minecraft but it can be changed by prepending a namespace and separating it with a.

