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Minecraft waterfall sounds pack
Minecraft waterfall sounds pack













minecraft waterfall sounds pack

An example: putting 2 in for the value would be like placing in the name twice.

minecraft waterfall sounds pack

weight: The chance that this sound is selected to play when this sound event is triggered.If undefined, defaults to 1.0, but higher and lower values can be chosen. pitch: Plays the pitch at the specified value.volume: The volume for playing this sound.May instead be the name of another sound event (according to value of "type"). Uses forward slashes instead of backslashes. The namespace defaults to minecraft but it can be changed by prepending a namespace and separating it with a.

minecraft waterfall sounds pack

  • name: The path to this sound file from the " namespace/sounds" folder (excluding the.
  • This Object is used only when the sound requires additional Strings.
  • The path to a sound file from the " namespace/sounds" folder (excluding the.
  • One of the listed sounds is randomly selected to play when this sound event is triggered.
  • sounds: The sound files this sound event uses.
  • Accepts formatting codes and displays them properly in-game.
  • subtitle: Translated as the subtitle of the sound if Show Subtitles is enabled ingame.
  • False if the sounds listed should be added to the list of default sounds. True if the sounds listed in sounds should replace the sounds listed in the default sounds.json for this sound event. (To get a different namespace than minecraft the file must be under a different namespace not defining it here.) All default sound events are listed in the table below. The name is usually separated in categories (such as ).















    Minecraft waterfall sounds pack